![]() ![]() If you showed a hardcore shooter fan Prodeus footage and told them it was a new Brutal Doom, they'd believe you. The primary enemies are close matches with Doom's rank-and-file demons (Fiends are Imps, Bloaters are Cacodemons, Skull Fish are Lost Souls, etc.), your initial arsenal is similar, and it has an onscreen character portrait that gets increasingly skeletal as your health drops. This is a critical comparison, because Prodeus comes off like a particularly thorough total conversion mod for Doom. The plot is about as relevant moment-to-moment as Doom's. ![]() ![]() This will, happily, require you to shoot everything you see. Initially, you're out to shoot everything you see, but then you get the chance to shut down the Order/Chaos incursion. You're one of the last human survivors, turned into a cyborg by Prodean technology. I think researchers experimenting with alien technology have turned a human mining colony into a warfront between demons (Chaos) and aliens (Order also, the titular Prodeus). The story of Prodeus is nearly irrelevant. Prodeus Review: That's One Doomed Space Marine For everyone else, it's going to depend on your tolerance for speed, speed metal, and high-speed murder. If your idea of a good time in an FPS is circle-strafing at Mach 10 while you hot-swap between a dozen guns to turn an army of demons into angry paint, then Prodeus was made for you. That being said, Prodeus is an ideal example of the subgenre. I don't care for the term "boomer shooter." Actual Boomers, in my experience, play ultra-realistic military action games, ideally set in World War II. ![]()
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